
The goal of 2087 is to place the player in a world where their actions have consequences on the world around them. Instead of executing a scripted story as most games do, 2087 procedurally generates content for the player. This is achieved by building a dynamic economy and world simulation that is populated by self-interested agents. The player's interactions with this world are the same ones that are available to the agents populating it. The player can see how the missions he has undertaken successfully or unsuccessfully affect the course of events in the world around them.