2015-2016 Senior Project - Striker

StrikerImprovement in bowling, and sports in general, takes a significant amount of time and practice. Our goals are to assist bowlers in building throw consistency, to provide guided improvement, and to create an overall better bowling experience. Striker is a mobile application for both Android and iOS devices that integrates with an external microcontroller placed within a bowling ball to gather data about bowling throws. The microcontroller uses an accelerometer and gyroscope data to collect the speed, rotation, and tilt of the bowling ball during the swing and after the release. This data is sent to our mobile application and displayed to the user is a readable manner. In the best case scenario, the only information that bowlers have available to them is their throw speed. This makes maintaining consistency throughout throws difficult. Striker gives users a detailed look into every throw and provides them not only with the data collected by the device but also corrective advice.

Team Members

Linda Babu

lsb56@drexel.edu

Nichole Casciato

nrc43@drexel.edu

Zach Pepsin

zlp23@drexel.edu

 

Brett Rosen

bjr73@drexel.edu

Screenshots

Home Screen

Home Screen Concept


Home screen concept of the Striker application showcasing the user's average values

Ball Prototype

Ball Prototype


Image of ball prototype that contains hardware components to sync up with the Striker application

Behind the Scenes

Jeff Salvage

Faculty Advisor
Professor Jeff Salvage

jks29@drexel.edu

cs.drexel.edu/~jsalvage

Paul Rosen

External Stakeholder
Paul Rosen

prosen@vdhcpa.com