Aleksandra Sarcevic, Ph.D.
College of Computing and Informatics, Drexel University
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Aleksandra Sarcevic is an Associate Professor of Information Science in the College of Computing and Informatics at Drexel University. Her research interests lie in the areas of computer-supported cooperative work (CSCW), human-computer interaction (HCI) and health informatics. She received her PhD from the School of Communication and Information (SC&I) at Rutgers University.

Upcoming Virtual Conferences:

23 - 27 Oct 2021
CSCW 2021

28 Jun - 2 Jul 2021
DIS 2021

7 - 11 Jun, 2021
ECSCW 2021

8 - 13 May 2021
CHI 2021


3675 Market Street
Philadelphia, PA 19104
P: 215.
E: aleksarc [@] drexel dot edu
Photo credit:
Lorenzo Hill

Human-Centered Design Process & Methods (INFO 310)

This course introduces the process of human-centered design of interactive user interfaces. Teaches some of the basic approaches to design and evaluation of interactive user interfaces. Delivers practical advice on interaction design challenges. Applies human-centered design principles in the design of the user interface to an interactive computer system.

Upon successful completion of this course, a student will be able to:

  • Apply at least two methods for user data gathering and analysis
  • Asses user needs and make design decisions based on user needs assessment
  • Explain design principles and the iterative process of user-centered design
  • Perform user interface prototyping using at least one prototyping tool
  • Perform usability testing and user interface evaluation
  • Apply the principles of user-centered design to multiple interaction modes, such as mobile, wearable, and tangible interfaces
  • Describe the principles of accessible and universal design
Human-Computer Interaction (INFO 608)

This graduate-level course focuses on the design of human-computer interfaces, covering topics such as task analysis, techniques for gathering design information, iterative design through prototyping, theoretical foundations of HCI and cognitive modeling of user interactions, and the integration of HCI techniques into the software development life cycle.

Upon successful completion of this course, a student will be able to:

  • Describe the general areas of study within the field of human-computer interaction
  • Describe the interaction between people, the work they do, the information systems they use, and the environments in which they work
  • Apply a user-oriented approach to the design of interactive computer interfaces
Social and Collaborative Computing (INFO 616)

This graduate-level course surveys theory and research literature on socio-technical issues and concepts in computer-supported cooperative work and social computing. Covers topics such as group work in collocated, distributed, and domain-specific contexts; design, implementation and evaluation of collaborative software; social media and online communities; computer-supported collaborative learning and community-learning technologies; and future directions of collaborative and social computing.

Upon successful completion of this course, a student will be able to:

  • Explain theoretical foundations of computer-supported cooperative work and social computing
  • Explain how the design of collaborative systems affects the people who use them
  • Apply cooperative and social computing concepts and techniques to derive requirements for collaborative systems
  • Design research studies that explore impact and effectiveness of collaborative systems
Foundations in Human-Centered Computing (INFO 823)

This doctoral course provides an introduction to Human-Centered Computing (HCC) theories and methods that advance our understanding of the complex and tightly coupled relationships between people and computing. Students will analyze and synthesize literature, identify gaps in HCC knowledge, and practice research design that investigates not only interactions between humans and computers, but also ways that people and societies influence and are influenced by computational artifacts such as traditional computers, handheld and mobile devices, robots, and wearable computers, at scales ranging from an individual device with a single user to complex, evolving socio-technical systems.

Upon successful completion of this course, a student will be able to:

  • Explain diverse theoretical foundations of human-centered computing areas and the differences and connections between them
  • Apply theories to understand relationships between people and computational artifacts
  • Envision novel technologies to explore relationships between people and computational artifacts
  • Design research studies that include aspects of both theoretical insight and technological design


© 2004—2021 Aleksandra Sarcevic. All Rights Reserved.
Last updated: April 12, 2021